Video Games
Arcade, console, PC, handheld, mobile — all one medium, from OXO on the EDSAC to the handheld revival.
27 posts· 1952 – 2022
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The Steam Deck, or how Valve put thirty years of PC gaming in a jacket pocket
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Fortnite Battle Royale, or the game designed in the back of an Uber
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Twitch and the invention of watching other people play video games
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Minecraft: the blank canvas posted before sunrise
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Angry Birds, or the game that proved anyone could be a gamer
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The Nintendo Wii, or the console designed for people who don't play consoles
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World of Warcraft and the accidental epidemic
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The original Xbox, or how Microsoft lost four billion dollars and still won
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The Sims, or the game an EA executive kept trying to kill
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Half-Life, or how Valve put the story inside the corridors
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GoldenEye 007: the movie tie-in that built the console shooter
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The PlayStation: how humiliation in Chicago gave Sony its most profitable product
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DOOM: the midnight upload that crashed a university server and founded a genre
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Myst and the CD-ROM that changed who played games
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Game Boy: the gray brick that bet on batteries and won
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Sega Genesis and the console wars: how a hedgehog took half the market from Nintendo
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The Nintendo Entertainment System, or the console Nintendo refused to call a console
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The video game crash of 1983
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Donkey Kong: the game that made Nintendo
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Pac-Man, or the game designed for people who didn't play games
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Space Invaders: the glitch Nishikado kept
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The Atari 2600, or the machine Bushnell sold Atari to build
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Pong, or the game Alcorn built to learn his job
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Computer Space, the world's first coin-operated video game
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Spacewar!, or the game no one thought to sell
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Tennis for Two, or the physicist who didn't notice what he'd done
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OXO, or the video game that Cambridge kept to itself